EmuChrist
August 20, 2008, 04:25:45 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: No news is good news?
 
   Home   Forum Arcade Help Search Login Register  
* * *

Aug 19 2008     ClrMamePro 3.118
by Brad | 18 Views | 0 Replies
Roman has updated his Rom Manager. Changed include:

added: support for disc region tags in -listinfo format
fixed: rebuilder recompress option gets falsely accessible for 7z/rar after some toggle combinations
fixed: unneeded test for inverted crcs fails
fixed: crash during cache load when toggling 1G1R mode
fixed: 7z reader package fails on 7z filesizes >=2GB<4GB
fixed: ziparchive package fails on zip filesizes >=2GB<4GB

http://www.clrmame.com/
Aug 19 2008     MAME 0.127 - Laser Disc Edition!
by Krool | 25 Views | 0 Replies
Fresh new MAME! First ever MAME release to support Laser Disc games!

Just the usual affair of lots of new roms, chds, features and fixes...

http://mamedev.org/
Aug 15 2008     ClrMamePro 3.117b
by Brad | 42 Views | 0 Replies
A small update to fix a few broken things in Romans Rom Manager. Changes include:

# misc: minor changes to chd regions layout
# misc: compiled with VS2008 SP1
# fixed: unneeded test for decompressed sets fails

http://www.clrmame.com/
Aug 14 2008     Mame 0.126u5
by Brad | 41 Views | 0 Replies
On the Source Updates page. The dev cycle for 0.126 is winding down, so please get your bug reports in to MAMETesters as soon as you can!

MAMETesters Bugs Fixed
- 02095: [Misc.] chqflag, chqflagj, -listxml: memory leaks
(Aaron Giles)
- 02110: [Side-by-side] All sets in cps3.c: video from a DV cam
proves the refresh rate of CPS3 in MAME is wrong (Aaron Giles)
- 02113: [Misc.] xymg: xymg title mispelled (Aaron Giles)
- 01802: [Multisession] cybrcomm, raveracw, raveracj, raveraja,
ridgerac, ridgerab, ridgeraj, acedrvrw, victlapw: No sound
in games after reloading via the MAME UI (Atari Ace)
- 00233: [Graphics] ikari: The current implementation of the shadow
in Ikari Warriors and Victory Road is wrong. (Nicola Salmoria)
- 02059: [Crash/Freeze] panicstr: Game hangs after choosing Stage.
(R. Belmont)
- 02027: [Crash/Freeze] lhba: lhba does not work (Luca Elia)
- 02101: [Crash/Freeze] wboy, wboysys2: Access Violation
(Nicola Salmoria)
- 00492: [Crash/Freeze] vbowl: In every case, after the 3rd launched
ball, the game resets. (Luca Elia)
- 00491: [Crash/Freeze] drgwrld3: When you continue by inserting
credit and play, the game crashes. (Luca Elia)
- 02021: [Graphics] cottonbm: Sprite layer offset toward upper-left
(R. Belmont)
- 02022: [Crash/Freeze] cottonbm: Fatal Error Crash (R. Belmont)
- 02071: [Crash/Freeze] coolridr: Access Violation (R. Belmont)

New games added or promoted from NOT_WORKING status
Da Ban Cheng [Pierpaolo Prazzoli, Luca Elia]
Xing Yen Man Guan [Luca Elia, Wei Mingzhi]
Killer Instinct (SNES bootleg) [Tomasz Slanina]
Final Fight 2 (SNES bootleg) [David Haywood, Tomasz Slanina, Kowal]



New clones added
Dai Makai-Mura (Japan new version) [Corrado Tomaselli]
Defender (White label) [Andy Welburn]
Free Kick (bootleg set 2) [David Haywood]
Zhong Guo Long (China, V010C) [Luca Elia]
Zhong Guo Long? (Hong Kong, V011H) [Luca Elia]
Sonic Blast Man TURBO 2 (SNES bootleg) [Corrado Tomaselli]

http://www.mamedev.org/
Aug 12 2008     WinUAE 1.5.1
by Brad | 47 Views | 0 Replies
In what was supposed to be a bug-fix update only we have many changes for this Amiga emulator for Windows. Changes include:

Major 1.5.0 bugs fixed:

- Failed to start with some display card/driver combinations.
- Regular (non-RDB) OFS formatted hardfiles didn't mount under KS 1.3.
- Memory corruption in configuration file handling causing random
  crashes when loading or saving configuration files.
- Configuration files in subdirectories didn't load if configuration
  cache was enabled.
- RTG hardware mouse cursor may have been invisible (or had
  wrong graphics) in some cases after resolution change.
- Switching between non-interlaced and interlaced modes caused random
  "scanline" graphics corruption.

Other bug fixes:

- Built-in HRTMon crashed in JIT modes.
- Interlace modes fixed in "normal" (non-doubled/scanline) modes.
- Fixed borderblank graphics corruption in interlaced modes.
- Fixed possible crashes when switching Windows desktop resolution or
  when using quick user switching.
- "Kickstart Replacement" fixed.
- PCMCIA SRAM emulation didn't work in memory expansion mode.
- Emulation paused if "stop sound while inactive/minimzed" was enabled.
- Improved directory filesystem statefile support.
- AVI recording crash if only audio recording was enabled.
- Native DLL support fixed.
- Forced fullscreen refresh rates didn't work in some cases.
- Multiple identical (same serial number) USB game controllers do not
  confuse input system anymore.
- Major blitter slowdown in some AGA modes.
- ADF was not updated if disk write was aborted (Cadaver save disk)
- Crash when USB mouse/joystick was removed or inserted before
  emulation was started.

New and improved features:

- Added support for Direct3D pixel shader filters (very fast compared
  to software filters, pixel shader 2.0+ compatible display card
  required), plain Direct3D filter performance improved.
  Latest (August 2008 or later) DirectX required.
- In windowed mode all resolution or chipset/RTG mode switches
  resize the window instead of window closing and opening.
- Aspect ratio setting added to RTG and filter panels.
- Window resize enabled in windowed mode (chipset mode).
- Added Picasso96 option "Always scale in windowed mode" which enables
  window resizing and disables automatic resize. Keeps aspect ratio
  automatically.
- Only reset fullscreen mode when resolution or depth changes.
- On the fly USB mouse/joystick insert/removal does not modify
  currently selected input device(s) in Ports-panel.
- Enable ini-mode (registry replacement) if .ini
  (without .exe) is found. Previously always used winuae.ini.

And more. Originally 1.5.1 was planned to be "1.5.0 bug fix" update only..

http://www.winuae.net/
Aug 09 2008     Raine 0.50.15
by Brad | 78 Views | 0 Replies
Signs of life from the venerable Raine. Changes in this version:

 * Fixed a bug with the joysticks where if you moved the stick too fast, some
    opposite directions could be rejected (left after right...).
  * Fixed a segfault while trying to access the analog calibration dialog.
  * Preliminary support for darwin (mac os x), but the linker seems to do some
    weird stuff and for now it crashes at startup even before reaching the
    main function !!!
  * Thanks to Logiqx you can now load correctly the bootleg version of new
    zealand story.
  * Added a few things to the console, required to have better cheats for
    ssrpg (neoraine)

http://www.rainemu.com/
Aug 07 2008     Emu Loader 5.6.1
by Brad | 88 Views | 0 Replies
Another Mame frontend gets the update treatment. Changes include:

  • Another small update and a nice change for the left panel feature
  • All words surrounded by asterisks are now parsed by the front-end, fixing the limitation of non-english .ini files.
  • New settings for MAME 0.126u3 were also added.

http://www.mameworld.net/emuloader/
Aug 07 2008     EasyMame 5.8
by Brad | 88 Views | 0 Replies
EasyMame is a frontend for Mame designed for beginners. Changes include:

- Added 'Coin Lockout' Mame option.
- Added 'Watchdog' Mame option.
- Added 'Debug' Mame option.
- Added 'Watchdog' Mame option.
- Added 'Save AVI' Mame option.
- Added 'Snapshotview' Mame option.
- Added 'Snapshotsize' Mame option.
- Added 'Snapshotname' Mame option.
- Added 'Cheatpatch' Mame option.
- Improved toolbar - now full Vista compatible.
- Fixed small bug in search code.

http://www.mameworld.net/easymame/
Aug 07 2008     ClrMamePro 3.117
by Brad | 81 Views | 0 Replies
Roman has also updated his Rom Management tool. Changes in this release include the following:

# added: batcher scanner option: deep hash scan mode (sha1/md5/crc32)
# misc: changed the max value for auto-memory functionality to 0 < n < min(max_*available*_physical_memory/2, 1GB)
# misc: for name/hash clashes within a parent/clone relationshop you can now choose between: forcing split merge mode and removing parent/clone relationship.
# misc: minor correction in dir2dat checkbox layout
# fixed: ` in dats (used internally for setsubfolders) aren't replaced with "'"
# fixed: 7z/rar adding/removing files fails for file starting with "-"
# fixed: dats with "forcepacking modes = no" still create compressed files with fix missing

http://www.clrmame.com/
Aug 07 2008     Mame 0.126u4
by Brad | 77 Views | 0 Replies
Another Mame source update with a LOT of changes and too many to list. Highlights include:

MAMETesters Bugs Fixed

01958: [Crash/Freeze] skns: Segfaults on load (Pierpaolo Prazzoli)
01817: [Crash/Freeze] intrepi2: Game stops at PCB test
(Pierpaolo Prazzoli)
02090: [Crash/Freeze] thedeep: Game didn't start (black screen).
(Pierpaolo Prazzoli)
02067: [Crash/Freeze] mustangb, tdragonb: Access Violation
(Aaron Giles)
02069: [Crash/Freeze] astrofl: Access Violation (Aaron Giles)
02068: [Crash/Freeze] All sets in mhavoc.c: Access Violation
(Aaron Giles)
02070: [Crash/Freeze] atlantol: Access Violation (Aaron Giles)
02066: [Graphics] All sets in mhavoc.c: all graphics is missing
(Aaron Giles)
02033: [Crash/Freeze] soccerss and clones: the romtest report
two bad roms (robiza)
02049: [Graphics] invaders: Built in red color overlay goes too low
and shows on top line of invaders heads in Vista only. (robiza)
02079: [DIP/Input] radr, radru: Dipswitch info (robiza)
02056: [DIP/Input] pbobble, qzshowby, spacedx, spacedxj: Unable to
enter coins (Fabio Priuli)
02060: [Graphics] spinlbrk, spinlbru, spinlbrj: Priorities wrong in
second level (robiza)

Source Changes

Changed cheat escaping to automatically escape && & < and <=
to and band lt and le. [Aaron Giles]

Decrypted Da Ban Cheng (dbc set in igs_blit.c) [Pierpaolo Prazzoli]

Removed bad dumps from ad2083. [Pierpaolo Prazzoli]

Fixed bug in aviio.c which could cause an infinite loop if attempting
to read sound beyond the end of the file. [Aaron Giles]

Added expression validation callback to verify names for CPUs and
memory regions. Extended error codes to report incorrect memory
spaces, memory names, or memory sizes. Added verification callback
to the debugger to validate CPU and memory region names, as well
as verifying that a requested address space exists for a given
CPU. [Aaron Giles]

Restored previous behavior that allowed popmessage() messages to
overlay menus and other UI. [Aaron Giles]

New games added or promoted from NOT_WORKING status

Kyuukyoku no Othello [robiza, Fabio Priuli]
S.O.S. [Alex, Max, Antro]

New clones added

Indianapolis 500 Deluxe [Kris Anks]
Champion Poker (v200G) [Luca Elia]
Megatouch III (9255-20-01 RON) [Brian Troha]
New clone: Crystal Castles (joystick version) [Guru]

New games marked as GAME_NOT_WORKING

Quiz Punch 2 [Luca Elia]
Jingle Bell [Luca Elia]

http://mamedev.org/

Staff

Recent

All material is © 1999 - 2008 (or thereabouts) EmuChrist, All Rights reserved. Eat that, MoFo.


LEGAL STATEMENT:To the best of our knowledge, all files upon this website are LEGAL freeware or shareware programs whose individual licenses deem them to be freely distributable. However if you believe that there are any files upon this site which do not meet this criteria please contact the webmaster immediately for removal consideration!

TinyPortal v1.0.5 beta 1© Bloc

Powered by MySQL Powered by PHP Powered by SMF 1.1.5 | SMF © 2006-2008, Simple Machines LLC
Gold Charm by Shadow82x in association with SMF Themes © 2008
Valid XHTML 1.0! Valid CSS!